Monday, 2 July 2012

Muskets and Tomahawks 400pt Game (Part2)


The second move started with event card 1 , this triggers a dice roll on the event charts . This meant that there was a friendly fire casualty on the unit of Rangers , who took a moral test and recoiled. The British Lt I nfantry reached the buildings but took casualties getting there.


They were shot at by flanking enemy units and because they did not have cover took heavy casualties and recoiled , the Officer was left behind and was shot at by the Canadian Militia , oh dear ! things were not going well for the British.


The right flank unit of Rangers charged and destroyed the French unit of Coure De Bois, but the Lt Inf. in the centre took further casualties.


The Ranger moved across to boost the morale of the suffering Lt Inf. just as the Rangers he left were charged by Indians, diced abysmaly and were destroyed.


The Ranger Officer managed to get the Lt Inf. to move forward again but was shot by a unit of Indians flushed by massacaring the Rangers .


The isolated Lt Inf. took casualties from another Indian unit to their rear flank and suffered 3 casualties - and routed ! . The French had won ! having caused 2/3rds casualties on the British.


The men of the match ! , this unit caused major casualties on the British centre . The British lost the battle because they tried to attack the buildings before clearing the flanks and were constantly caught in the open - hence the heavy losses . The French were lucky with the run of cards at times and with their dice throwing . A great game , the system plays solo very well , the card draw adds uncertainty to the game and the shooting , moral and melee rules are simple to remember.


The French celebrate their victory !







Sunday, 1 July 2012

Muskets and Tomahawks 400pt Game.(Part 1)

I have been planning to try out a 400pt M&T game on a 6'x4' table and after several 200pts games think I have got the hang of the rules now.


The French/Indian force comprised of 2x6 Canadian Milita 1x6 Canadian Militia (Couer de Bois) and 4x6 Indians (count as Auxilary) 1 French Officer and 1 Indian Sachem.


The British force comprised of 12x Light Infantry and 2 x7 Rangers (Elite) .They were commanded by a Ranger officer and a Light Infantry Officer.


The British force got 'Raid' as their objective (burn the French trading post) and the French also got 'Raid' which was changed to 'Engagement' (only one side can have 'Raid' objective) and had to drive the British off with 2/3rds casualties. The side plots were , for the French 'Truce' (not to open fire first) and for the British 'Rivalry' (British Lt Inf Officer to cause more casualties than the French Officer).


The Fench trading post - the British Objective.


The British plan was to attack the settlement and burn it down with the Lt Infantry whilst the Rangers covered the flanks , above Rangers engage with the French Coure De Bois and Indians on the left flank.


The British Lt Infantry move forward to engage the French Militia in the trading post . The French units had a run of cards which enabled them to get into position to occupy the buildings and woods covering the flanks . The French lost their side plot by opening fire first - the Lt infantry in the open was to good a target to miss ! . The first move ended with the sides evenly matched ...... Too be continued. 






Tuesday, 26 June 2012

Settlers .


To match the Indian civilians I painted for Muskets & Tomahawks  I re based some European settlers and womenfolk to provide scenario fodder for Indian raids . I am planning to do a 400pt game next which uses a 6'x4' table and about twice as many figures.(figures are by Redoubt)


Saturday, 16 June 2012

Woodland Folk.


In wargaming there is nothing better than getting around to using something you bought years ago . I've been painting more figures for 'Muskets & Tomahawks' and came across these Eastern Indian Lodges I got off a bring and buy at least 5 years ago - though they were a bargain but never had a reason to use them - till now !.


In 'M&T' buildings are needed as objectives for scenarios , I have several cabins but these will give the Indians somewhere to live. I think they are 'Grand Manner' buildings and as the posts that hold the porch roof up had snapped off I drilled holes in the bases and glued in some bamboo skewers .


I think they may also have had canoes on the logs next to them but I don't have these now ( not sure if I every had them ! ) and I have painted some Indian 'civilian' figures to go with them ( Redoubt figs)


Sunday, 10 June 2012

Russian Tank Riders.


Got my tank-riders done, these will give much needed support for my tanks from infantry attacks.


As I wanted to have the option to be able to remove them from the tanks I have mounted each group on a thin piece of card .


This was a bit fiddly as some of the tanks have various bits of storage molded onto them so various sizes where needed.


The finished product .


Got a few more to do, then I am going to finish the Germans off .




Tuesday, 5 June 2012

Tiger-Tiger......


Got some German Tiger tanks done to oppose the Russians already done - you need a change after a while - all them green tanks !


 These were a bit harder to construct and the camouflage took a bit of investigating - so much info on the Internet and a lot of it conflicting - in the end I copied from the FOW  campaign book .


As I said in my last post I am going for something different in these two armies . The German force is based on 'Kampfgruppe Bake' , so I get to use Tiger and Panther tanks in the same company.


Back to finishing off more Russian tanks and some 'tankriders' for them.





Saturday, 2 June 2012

First FOW Russian .


I have been churning out tanks like the proverbial Russian tank factory .


Here seen with some of the very nice 'Battlefield in a box' buildings (which come ready painted - at a reasonable price - I think) - the church is superb !


Here is my Company Commander - although a bit fiddly to glue together they are easy enough to paint up as the Russians tend not to go in for camouflage patterns.


I have also made up some objective markers - next the German opposition !.